![]() ![]() ![]() There is no ingame united log of events and these events are spammed and dissapear during AI's turn. So, when you gain top secret level you still know everything from Secret and Open access levels.īad news are currently gossip system interface is poorly implemented. Reaching a certain access level provide knowledge of every level above. You will know when AI get a mass destruction weapons, change their entire game goals, prepare for war, launch an actual attack and start projects. You will know when AI send their envoy to a certain city-state, trained settlers and finished research of civics and technologies. You will know when AI construct some district, start a wonder, reveal a secret agenda or recruit a great person. You gain knowledge when AI gain an alliance, change government, denounce someone, found a city, make a trade deal or reneged from one. To gain this level and levels below you need to make some investments. Without any investment you will know if AI will use a weapon of mass destruction, declare war on someone, conquer a city or found a religion. You start here with every AI when you first met them. There are 5 levels of diplomatic visibility: So DV and access level are actually the same thing. You can gain more access to AI' secrets during the game via special actions.ĭiplomatic visibility is displayed as a part of Intel report interface when you come to talk with the AI. It is your ability to gain access into a civilization secrets. The main game aspect about uncovering agendas is diplomatic visibility (DV). Both agendas affect relations with other AI, and more important, AIs' relations with a human player.Īnd if you know both agendas, you can play around them and get a long term advantage. And also a secret one that is a secret at the start of the game. There is secret dimension in single player games which is very fun to uncover.Įvery AI has a visible agenda that everyone knows about.
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